Friday, April 26, 2013
Today we'll wrap up our sprite assignment and hand it in.
We'll focus on creating the enemies, vehicles, obstacles, and power ups, and adding any final details you need to complete your sprite sheet. There is a scanner in the peer tutor lab if you need to bring in any hand-drawn artwork. Don't forget to pack all your art neatly into folders and include all your layers. Double-check the hand-in parameters for naming conventions and file sizes.
Monday, April 22, 2013
Next, we'll start placing our jointed character into our template to make the animation cycles.
If you're really fast and get through making your cycles I'll show you how you can save out your cycles as animated Gifs.
We'll also discuss power-ups and how to use layer effects to create glows and add animation.
Next class bring your work in progress and any enemies, obstacles, and vehicles. We'll assemble everything in class. Your project is due at the end of next week's class.