Showing posts with label DESN1084. Show all posts
Showing posts with label DESN1084. Show all posts

Monday, May 27, 2013

WEEK 15: 2D Digital Art 1 - Assignment 4, completion

This is our last class for the semester! We'll be working through the final details of the portrait assignment. We'll be looking at using blending and custom brushes to refine details, soften transitions and add painterly effects. 
All assignments must be handed in in class today. You may also submit one previous assignment for regrading.  Please be very careful of your naming conventions and file sizes so you don't lose marks unnecessarily. 
Thanks for being such a hardworking class! Have a great summer.



WEEK 14: 2D Digital Art 1 - Class cancelled for Victoria Day holiday!

Reminder that there is no class this week. 

Next week is our final class of the year! 
All assignments to be marked must be handed in at the last class.


Monday, May 13, 2013

WEEK 13: 2D Digital Art 1 - Assignment 4, continued... Reminder - no class next week!

This week we'll continue building on our sketch from last class by blocking in colour, adding texture and finally some detail. Next class we'll add the finishing touches with facial details and use some custom brushes for the hair, clothes, and background.





Remember: Class is cancelled next week for the Victoria Day Holiday.

Assignments are due at our last class Monday, May 27th along with one other assignment you may choose to resubmit.

Sunday, May 5, 2013

WEEK 12: 2D Digital Art 1 - Assignment 4

FOR YOUR LAST ASSIGNMENT YOU WILL BE CREATING A CHARACTER BASED OFF OF A PHOTO REFERENCE TAKEN IN CLASS.
example - hand in sketch and colour portrait
YOU WILL CREATE A LINE DRAWING BASED FROM THE PHOTO (EXAGGERATING THE FEATURES).
STEP TWO, USING PRIMARY AND SECONDARY COLOURS, YOU WILL COMPLETE A CELL PAINTING. ONCE YOUR VALUES ARE IN PLACE, ONLY THEN CAN WE BEGIN TO BLEND INK AND COLOUR IN THE IMAGE WITH PHOTOSHOP
USING THE PAINT BRUSH, LASSO TOOL AND FILLS.

DELIVERABLES
PSD FILE 11(H) INCHES x 15(W) INCHES 300 dpi
JPG FILE 6 (H) INCHES x 8 (W) INCHES 72 dpi

FILENAME:
donovant_portrait_000.psd
donovant_portrait_000.jpg

DUE DATE
WEEK 15 May 27th, in class

VALUE 30%
MARK BREAKDOWN
Followed Brief - 5
Caricature (sketch) - 5
Tonal Scheme - 5
Transparent Blending - 5
Light and shadow - 5
Brush techniques - 5

HAVE SOURCE FILE AVAILABLE TO WORK ON AT EACH CLASS

Friday, April 26, 2013

WEEK 11: 2D Digital Art 1 - Assignment 4: Due at the end of class today!


Today we'll wrap up our sprite assignment and hand it in.
We'll focus on creating the enemies, vehicles, obstacles, and power ups, and adding any final details you need to complete your sprite sheet. There is a scanner in the peer tutor lab if you need to bring in any hand-drawn artwork.  Don't forget to pack all your art neatly into folders and include all your layers. Double-check the hand-in parameters for naming conventions and file sizes.

Monday, April 22, 2013

WEEK 10: 2D Digital Art 1 - Assignment 4: Sprites! - Run Animation

Next, we'll start placing our jointed character into our template to make the animation cycles.
If you're really fast and get through making your cycles I'll show you how you can save out your cycles as animated Gifs.



We'll also discuss power-ups and how to use layer effects to create glows and add animation.

Next class bring your work in progress and any enemies, obstacles, and vehicles. We'll assemble everything in class. Your project is due at the end of next week's class.





Sunday, April 14, 2013

WEEK 9: 2D Digital Art 1 - Level Design Due - Assignment 4: Sprites!

Assignment 4: Sprite Animation in Photoshop 
 artwork by Eric Frech

BRIEF:
CREATE A SET OF 2D SPRITES AND ICONS FOR A TOWER DEFENCE GAME OR SIDESCROLLING GAME. YOU MAY CREATE ITEMS FOR YOUR ASSIGNMENT 3 LEVEL DESIGN

YOUR PHOTOSHOP FILE MUST HAVE:
2 SPRITES EACH WITH FULL ANIMATION
4 POWER UPS WITH ANIMATION
2 STATIC ENEMIES (TURRETS, ETC)
2 VEHICLES
2 OBSTACLES

DELIVERABLES
PS SOURCE FILE WITH A JPEG PREVIEW AND OPTIONAL GIF ANIMATION.

FILENAME:
donovant_sprites_000.psd
donovant_sprites_000.jpg
optional: 
donovant_run_000.gif

DUE DATE
WEEK 11 (April 29th) IN CLASS
HAVE SOURCE FILE AVAILABLE AT EACH CLASS
MARK BREAKDOWN
VALUE 25%
Followed Brief - 5
Animation - 5
Power up animation - 5
Enemies, Obstacles, Vehicles - 5
Detail & Rendering - 5

* Late projects are subject to a penalty of 5 MARKS per day

Sunday, April 7, 2013

WEEK 8: 2D Digital Art 1 - Sidescroller Level Design, Wrapping up Assignment 3

Picking up where we left off last week, we'll continue with level design adding a mid-ground layer, elements like platforms and door frames, and apply techniques such as shadows and filters to dress up the art style.


We'll discuss more esoteric concepts like continuity and atmosphere, create repeating elements and build depth by placing panning objects in the foreground and mid-ground.

This assignment is now due at the start of NEXT WEEK's CLASS to give you time to work on it outside of class.

Please check your file naming conventions. Remember to  CROP your image down to just your artwork - 600 Pixels high - 2000 Pixels wide - can be longer if you like.
Remember to RASTERIZE your reference image files.

Here's a simple example of how your BG could move in parallax to show perspective in a game environment.


Next week: animating sprites in Photoshop

Sunday, March 24, 2013

WEEK 6: 2D Digital Art 1 - Sidescroller Level Design

Assignment 3 - Sidescroller Level Design

CREATE A 2D SIDE SCROLLING BACKGROUND FOR A VIDEO GAME.
SELECT  A THEMES FOR EXAMPLE:
A) MEDIEVAL B) UNDERWATER C) ARCTIC D) SPACE

DELIVERABLE:
600PX(H) x 2000PX(W) 72dpi RGB COLOUR
PSD SOURCE FILE INCLUDING BACKGROUND, MIDGROUND, AND FOREGROUND ELEMENTS TO CREATE PARALLAX EFFECTS.

INCLUDING:
(1) BACKGROUND FOLDER AND LAYERS  600PX(H) x 2000PX(W)
(2) MID GROUND FOLDER AND LAYERS 600PX(H) x 1000PX(W)
(3) FOREGROUND FOLDER AND LAYERS 600PX(H) x 600PX(W)


FILENAME: donovant_level_000.psd

DUE DATE:
WEEK  9 - Monday April 15, in class!  Note date change - there will not be any class time dedicated to this project in class next week. Assignments are due when class starts.
MUST HAVE SOURCE FILE AVAILABLE TO WORK ON IN EACH CLASS!
BACK UP YOUR WORK in 3 PLACES AND SAVE ITERATIVELY

MARK BREAKDOWN
2D SIDE SCROLLING LEVEL
VALUE: 20 marks

Followed Brief - 5
Layout - 5
Background  - 5
Midground and foreground - 5

* Late projects are subject to a penalty of 5 MARKS per day

Sunday, March 17, 2013

WEEK 5: 2D Digital Art 1 - Comic Book Art in Photoshop, continued -- Adding the Final Colour Effects

Pencils: Greg Capullo Inks: Jonathan Glapion Colours: FCO
Now it's time to finalize our image by adding colour to mold the 3D look of the characters. We'll continue using the special brushes we created last week and add a bunch of new tools and techniques such as layer styles or blend modes, gradients, highlights and shadows, and blur effects. These are great pro tricks to make your artwork look really slick and get used to the amazing power of Photoshop.

This assignment is due today in class!  
Remember, late projects are only allowed with advance permission and subject to late penalties. 

Monday, March 11, 2013

Sunday, March 3, 2013

WEEK 3: 2D Digital Art 1 - Comic Book Art in Photoshop, continued -- Adding the Ink Effects


Today we'll continue our comic book illustration - step 2: adding the ink effects.

We'll learn how to make the most of Photoshop's many brush presets and settings to create custom brushes to make ink splatters, textured shading effects and other details that make the piece look dynamic and painterly.

Click here for some excellent tutorials on Digital Tutors about creating and using custom brush effects in Photoshop.

If you're not a DT customer, there are lots of tutorials on the web such as this one: Creating a custom brush in PS

Here's a great 'cheat sheet' for Photoshop:
http://ca.dummies.com/how-to/content/photoshop-cs6-allinone-for-dummies-cheat-sheet.html

Reminder: Next week's class is cancelled for March Break. See you back in class on Monday, March 18th! 

Sunday, February 24, 2013

WEEK 2: 2D Digital Art 1 - Comic Book Art in Photoshop


Welcome to Digital Art 1!
Because this course falls on many holiday Mondays, we're starting right in with Assignment 2 - Comic Book Art using Adobe Photoshop. 
You will learn many tools that will help you create an amazing piece of artwork.  We'll ink and colour some penciled comic-book art.

First we'll start with just the black & white inking process. 
Over the next couple of weeks we'll cover creating custom brushes to create that splattered ink effect, and adding the colour.
Pencils: Greg Capullo Inks: Jonathan Glapion Colours: FCO

ASSIGNMENT BRIEF:
INK IN THE IMAGE WITH PHOTOSHOP USING THE PAINT BRUSH, LASSO TOOL AND FILLS
DELIVERABLES: 
PSD FILE - 2000 px wide DPI - 72 COLOR MODE - RGB
FILENAME EXAMPLE: (last name first initial) donovant_comic_000.psd
DUE DATE: WEEK 5, March 18th, at the end of class.
VALUE - 25%
HOW IT’S GRADED:
Followed Brief - 5
Render (Colour balance) - 5
Line work (Ink effect) - 5
Layers - 5
Depth (Creating mold to the character) - 5

Monday, November 5, 2012

WEEK 10: 2D Digital Art 1 - Sprite Animation in PS

 artwork by Eric Frech
Assignment 4: Sprite Animation in Photoshop 
BRIEF:
CREATE A SET OF 2D SPRITES AND ICONS FOR A TOWER DEFENCE GAME OR SIDESCROLLING GAME. YOU MAY CREATE ITEMS FOR YOUR ASSIGNMENT 3 LEVEL DESIGN


YOUR ILLUSTRATOR/PHOTOSHOP FILE MUST HAVE:
2 SPRITES EACH WITH FULL RUN ANIMATION
4 POWER UPS WITH ANIMATION
2 STATIC ENEMIES (TURRETS, ETC)
2 VEHICLES
2 OBSTACLES

DELIVERABLES
AI/PS SOURCE FILE WITH A JPEG PREVIEW
FILENAME: donovant_sprites_000.ext
DUE DATE
WEEK 13 (Nov 29th) @ START OF CLASS
HAVE SOURCE FILE AVAILABLE
MARK BREAKDOWN
2D SPRITES AND ICONS: 20 marks
VALUE 20%
Followed Brief - 4
Run Animation - 4
Art Style Consistency - 4
Techniques - 4
Detail & Rendering - 4
* Late projects are subject to a penalty of 1 MARK per day.
All projects must be submitted within 1 week of the
due date or they will NOT BE ACCEPTED.

Please welcome my replacement, Mike Swiegot who starts next week.

Sunday, October 28, 2012

WEEK 9: 2D Digital Art 1 - Sidescroller Level Design, continued, plus: special guest Jamie Richards CEO of Alien Concepts

Please note class will be from 9am - 12 pm this week only!

At Risk sidescroller for the Toronto Zoo
This week we'll continue working on our sidescroller games for the first half of the class.

At 11 am we'll move to the Octagon (515) for a guest speaker.
Please welcome Jamie Richards, veteran game animation pro and CEO of Alien Concepts.
Night of the Scarecrows
Before starting his own company, Jamie worked as a level designer at Pseudo Interactive and an instructor at both Seneca and Centennial College. 


Scarabica

Tuesday, October 16, 2012

WEEK 7: 2D Digital Art 1 - Sidescroller Level Design, continued

Picking up where we left off last week, we'll continue with level design adding a mid-ground layer, elements like platforms and door frames, and apply techniques such as shadows and filters to dress up the art style.

We'll discuss more esoteric concepts like continuity and atmosphere, create repeating elements and build depth by placing panning objects in the foreground and midground.

Check DropBox for the latest instructions.

Tuesday, October 9, 2012

WEEK 6: 2D Digital Art 1 - Sidescroller Level Design

Assignment 3 - Sidescroller Level Design

CREATE A 2D SIDE SCROLLING BACKGROUND FOR A VIDEO GAME.
SELECT ONE OF THE GIVEN THEMES TO BETTER YOUR ART STYLE.
(DESN1130 CROSSOVER ASSIGNMENT)
YOUR PHOTOSHOP FILE MUST HAVE:
PROPERLY NAMED...
  • BACKGROUND FOLDER AND LAYERS (PARALLAX)
  • MID GROUND FOLDER AND LAYERS
  • FOREGROUND FOLDER AND LAYERS
THEMES:
A) MEDIEVAL B) UNDERWATER C) ARCTIC D) SPACE

DELIVERABLES
PSD SOURCE FILE WITH AN IMAGE SIZE OF 600PX(H) x 600PX(W) 72dpi (Ground)
PSD SOURCE FILE WITH AN IMAGE SIZE OF 600PX(H) x 1000PX(W) 72dpi (Mid ground)
PSD SOURCE FILE WITH AN IMAGE SIZE OF BACKGROUND 600PX(H) x 2000PX(W) 72dpi
(PARALLAX / LEVEL DETAIL)

FILENAME: donovant_level_000.psd

DUE DATE
WEEK 10 - Thursday, Nov 8, before class!
MUST HAVE SOURCE FILE AVAILABLE TO WORK ON IN CLASS!

MARK BREAKDOWN
2D SIDE SCROLLING LEVEL: 30 marks
VALUE 30%
Followed Brief - 5
Layout - 5
Repetition Parts - 5
Contrast Parts - 5
Various Obstacles/Entities - 5
Aesthetic details - 5


* Late projects are subject to a penalty of 5 MARK per day.
All projects must be submitted within 1 week of the
due date or they will NOT BE ACCEPTED.