Wednesday, April 3, 2013

WEEK 13: Game Project Dev 2 DESN2017 Assignment 4 due next week!

Good luck with your projects! If you need any help, please let me know. 

WEEK 13: Asset Dev DESN1086-A: Assignment 4 due! Assignment 5 handout

ASSIGNMENT 4 due today in class.

Last project of the year!

ASSIGNMENT 5 – 
3D PROP 15%
SKETCHBOOK 5%

DUE DATE: WEEK 15 April 18th 
(in-class) – 15 Marks
*ZERO marks for late submissions
In 3D Studio Max, build a prop model that accompanies your character design from Assignment 1. For example, if the character was a retro spaceman then the 3D prop model could be his ray gun or helmet.
Polycount range: 2500 – 5000
When working be sure to keep in mind protocol and methodologies learned in Term 1 modeling class.

SUBMIT ALL OF THE FOLLOWING:
A) 3D prop model (.max or .fbx)
B) Reference material (sketches, photos etc. - jpg files)
C) Screenshots (front, side, back and ¾ view - .jpg files)
D) Sketchbook (I'll just view these in class and return them to you)

REQUIREMENTS:
Filenames:
DESN1086_Assign5_DONOVANT_prop.max
DESN1086_Assign5_DONOVANT_ref.jpg
DESN1086_Assign5_DONOVANT_prop.jpg

FORMATS:
3D Studio Max
jpgs 1280w x 800h (pixels)


It's been a while since you guys did any modeling. If you need a refresher, here are some Digital Tutors tutorials to get you back up to speed:
CG101: Modeling
Beginner's Guide to Modeling in 3ds Max
10 Ways to Improve Your Modeling in 3ds Max
Modeling Game Props in 3ds Max
Hard Surface Modeling Workflows in 3ds Max

WEEK 13: Game Project Development 4 DESN3012


Final stretch!
2 weeks left.
Please sign in and let me know if there's anything I can help you with (animation, uv'ing, texturing, painting)