Tuesday, October 11, 2011

WEEK 6: Texturing & Shading 1: WIP, Hydrant, continued

This week we'll continue unwrapping our fire hydrant, start painting our diffuse textures and  get ready to learn more about some new types of texture maps.

Check out what we've been up to so far:
Sample work from Assignment 2: Texture Reference Library showing examples of entropy (decay) around the city.

Sample work from Assignment 3: Sign Post -- learn UV unwrapping and create textures for a sign. Age it using photographic textures & hand-painted details to create diffuse, bump and alpha maps.

Lots of great stuff there, everybody -- looking forward to seeing what else you can do.

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