For inspiration, we'll be looking at some work created using this method. We'll discuss the animation principles most applicable to creating 2D animation: exaggeration, solid drawing, and appeal. We'll start some simple animation cycles using the bouncing ball and our trusted flour sack.
Simplicity is a necessity with this labour-intensive medium. We'll have a look at one of the most popular examples of hand-drawn Flash animation -- Simon's cat. The creator, Simon Tofield, created his first Flash cartoon to teach himself Flash.
We'll also start thinking about the final assignment for the year -- a 2D/live action integration project.
We'll discuss character design techniques -- finding a style using at all kinds of media including what's in your fridge..
Homework: Design a character for the final project. Have a printout of it ready to hang on the wall.
Three words of advice:
"Mr Men" and "Little Miss"
Super Meat Boy
Rex the Runt
Totoro, Soot (and other Ghibli/Miyazaki cartoons)
Teen Girl Squad (Homestarrunner)