Monday, September 19, 2011
WEEK 3: Animation Direction 1
We'll look deeper into story boarding techniques this week, expanding on the basic camera shots and their uses to include camera moves and scene transitions. Through close examination of storyboards from many different project styles we'll talk about ways story artists have communicated not just the main points of the action but also mood and character.
Designing storyboards for nonlinear media like video games must also include the element of branching - what happens when the action could go more than one direction?
Level design is another topic we'll look into today. How do you plan the environment to fit your action?
Next week we'll have an informal group critique of your WIP so we can tidy up any loose ends before your Oct 2nd deadline.