standard police and military issue Beretta 92F |
Here's an excellent tutorial from concept artist and GBC instructor Ted Kim about his design process for creating weapon concept art. http://youtu.be/Dytz7DbAW3Y
The fully-loaded version with whistles & bells plus optional cappucino-maker |
Today I'll have a look at your work-in-progress and answer any questions you might have, and hopefully show you some examples of successful past assignments from this course.
Low-detail Beretta from Resident Evil, missing takedown lever, the majority of the slide release lever, and has a made-up logo |
When you're drawing, think about the difference between a REAL Beretta 92F and the stylized versions used in many movies and videogames. Here's a catalogue of this gun in many games - http://www.imfdb.org/wiki/Beretta_92_pistol_series#Video_Games
These Berettas from 2001 Max Payne look teensy |
Scott Robinson - concept artist extraodinaire |
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