Click here to watch "Luxo Jr" from 1986 |
From Wikipedia:
Luxo Jr. is the first film produced in 1986 by Pixar Animation Studios, following its establishment as an independent film studio. It is a computer-animated short film (two and a half minutes, including credits), demonstrating the kind of things the newly-established company was capable of producing. It was the first Pixar short to release within a Pixar film. It is the source of the small hopping desk lamp included in Pixar's corporate logo. In a subsequent re-release after Pixar became popular, a pretext was added to the film reading, "In 1986 Pixar produced its first film. This is why we have a hopping lamp in our logo." Download and view other examples of Pixar's shorts and learn more about their production process here:
http://www.pixar.com/index.html
Assignment 2
Luxo Lamp Animation:
Before jumping from a bouncing ball to a complex humanoid, the Luxo lamp gives us an opportunity to use a simple multi-jointed character to practice using the 12 Principles to create not just weight and timing, but also personality.
It's also a great opportunity to analyze live action reference.
Eadweard Muybridge's classic photo of the long-jumper has many clues we can use to bring life to our animation. |
Download the Luxo Rig for 3dsMax here.
Download the Luxo Rig for Maya here.
Homework:
- Using video and photographic reference, animate the Luxo lamp doing a simple jump forward in either 3dsMax or Maya (why not try both?)
- All the Principles of Animation should be in this assignment, especially nuts-and-bolts tools like Anticipation, Action, Reaction, Weight, Timing, Arcs, and even more esoteric ones like Appeal.
- Spend your time on the mechanics of the jump. If you have time, you can add a little personality.
- Think about how heavy the base of the lamp would be. Show the effort required to move that weight.
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